In the Black. Nuclear-Powered Space Comabat.

We love space shooters. We all played the hell out of X-Wing, Wing Commander, and that entire generation of amazing space combat games. That’s why we’re so excited to be creating the next game in that rich lineage:IN THE BLACK., a hardcore team-based PvP multiplayer space shooter in the vein of X-Wing vs. Tie-Fighter.


All About Combat. Realism Done Right.

Hardcore PvP multiplayer space warfare focused on pure, unadulterated tactical simulation combat.


Principals

With a team which has over 151 total years of games industry experience led by

JACK MAMAIS


Director

MechWarrior 2 Franchise - Heavy Gear 2 - Far Cry - Crysis

DAVID WESSMAN


Senior Producer & Evangelist

X-Wing & TIE Fighter series - Blood Wake - The Chronicles of Riddick: Escape from Butcher Bay - Saints Row


News


Final Title & Teaser reveal. Summer Beta

Posted 2019-05-16

Impeller Studios announced In The Black™ as the final title for their PC space combat sim based on realism. A gameplay teaser and interview have been released. It was also announced that ray tracing will be supported and a beta will be playable at Gamescom.

Gameplay Alpha Milestone Announcement

Posted 2018-02-13

Impeller Studios declares Starfighter Inc. has reached its Gameplay Alpha milestone. Alpha Squadron backers have been notified to report for duty during the exclusive closed-Alpha testing phase.

The Ships

Posted 2018-01-03

These are the ships that you will take into battle. Each is a formidable nuclear-powered spacecraft that can be armed with a variety of weapons. Pilots select the configuration that best fits the combat role they've been hired for, or simply to suit their preferred play style.

Let's take a look at the Shrike

Posted 2015-07-01

Single-seat multi-role fighter optimized for reconnaissance and information warfare. Depending on configuration it is also suitable for precision strike

New Funding Tier Information

Posted 2015-05-29

We wanted to get some more information out there about our higher level funding tiers - however we apparently hit the character limit for Kickstarter, so we're going to start hosting things over here!